July, July
4 months ago
Fields of Mistria is very good, I'm more than pleased with it so far for it being $14 and early access.
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July, July
4 months ago
my only negative is that the majority of the single characters are a little TOO flirty/eager at zero hearts, which is just the norm for games with romance right now.
shivorce
4 months ago
It looks super cute
July, July
4 months ago
canarycry: It is, without being super saccharine imo? I think it helps a little that while it's peppy and upbeat it's not verging into the realm of overly cutesy.
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July, July
4 months ago
There's also way more writing and thought put into the characters than well, Stardew or most Harvest Moon/SoS games. Like there's actively different social groups present in the game with the cast of of characters.
July, July
4 months ago
i also don't feel like I'm locked INTO only farming, it's closer to more "general life sim" than "farm sim".
moontouched
4 months ago
i do like how the museum in particular feels more integrated
moontouched
4 months ago
like why is it here? it's eiland's personal project because he is a fucking nerd
moontouched
4 months ago
people will talk about the museum's finds to you
moontouched
4 months ago
and sometimes you get backstory out of it (like how the fishing lady was a former soldier so she mentions stuff about the warbanners you dig up)
July, July
4 months ago
Yeah, everything you do feels way more integrated.
July, July
4 months ago
The combat also feels actually good??? unlike the pain it is in SDV.
July, July
4 months ago
Like there's still a little clunkiness from the format/maybe early access but it doesn't feel stapled on.
moontouched
4 months ago
using the copper sword feels kinda bad and then you get the iron sword and it's like
moontouched
4 months ago
OH THIS ACTUALLY FEELS WAY BETTER.
moontouched
4 months ago
letting you unlock the jump attack really early is a godsend tbh, it's a huuuge qol addition
July, July
4 months ago
It also makes more sense because the vibe/implied impression I get for the PC is more "vaguely initially down on luck/starting adventurer" than giving an office worker turned farmer a sword and telling them get at it.
July, July
4 months ago
While also having that former office worker trying to figure out farming.
July, July
4 months ago
rukafais: I keep slacking on picking that on up!!! There are so many good skills....
July, July
4 months ago
But honestly, I AM mining way more in this game than I did in SDV because I just hated the combat so much.
moontouched
4 months ago
yeah it makes a lot more sense in a fantasy setting
moontouched
4 months ago
like yeah ok you are a podunk beginner adventurer
moontouched
4 months ago
who moved out to the boonies to try your hands at things
moontouched
4 months ago
you know your way around a sword and whatnot
July, July
4 months ago
The economy also feels way better/more natural because like while yes, you can still do the usual "mine your ore to get ingots and upgrade your equipment" it's also not totally locked away if you decide you actually hate mining.
moontouched
4 months ago
yeah you can just buy shit
moontouched
4 months ago
and they'll be like HEY WE'RE SELLING BETTER TOOLS NOW
July, July
4 months ago
Which is funny because it makes MORE sense for the modern setting games to just buy all the tools!
moontouched
4 months ago
ALSO THE FACT SHOPPING ISNT LINKED TO A VENDOR BEING PHYSICALLY THERE IS REALLY GOOD
moontouched
4 months ago
and it sells the idea of it being a small town where everyone knows each other really well
July, July
4 months ago
Yeah, it absolutely makes sense for the setting.
July, July
4 months ago
There are also some aspects in here that I've also noticed in Coral Island in terms of general improvements on the genre that have been taken a step further here, too.
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