(Feist wrote novelizations for the first two and stuck another book between them but ended up scrapping a bunch of what was the studio had been planning for the sequel games and went off in his own direction)
dying is annoying because s h e looms out of the blue-flame-underworld every time and you have to wait for that animation to end before reloading the fight
especially since so many of the sprites are reused (e.g. many of the rapiers share a sprite, as do many of the broadswords, many of the daggers, many of the leather armors....) it's disappointing that the pixel artist didn't check what bits would actually be visible against a black background.