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3 days ago
[ascent] playtesting container
latest #29
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3 days ago
https://images.plurk.com/17fBj09FyX37iLWU0bJnVD.png revisiting the Phantom Wolf fight now that the party has ascended to Middle Foundation
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3 days ago
also reworked Cecil to be an archer
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3 days ago
giving Bob and Cecil rank 2 weapons for free, which I think should be encouraged in Foundation
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3 days ago
your sect takes care of you until you can take care of yourself
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3 days ago
https://images.plurk.com/6sp7T1TCvxfmNlu8hlTYtI.png easily dealt with
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3 days ago
no wounds
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3 days ago
https://images.plurk.com/4jh7tuKTXhIpmvTfvG3t9M.png Next combat: First test of an Ultimate foe, Deathbert
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3 days ago
https://images.plurk.com/5GYLAkZub1TtHl8ScS2HTt.png Worked out pretty good!
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3 days ago
Bob does huge damage but keeps going down
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3 days ago
Cecil took Deathbert out with a counter
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3 days ago
Bob and Alice wounded
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3 days ago
Adventure worth 100 EXP for party
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3 days ago
Over the next progression scene, party works off Distortion, buys a new set of Skills, gets into the 90-120 spirit range, and Cecil gets 2 Merits for sect contributions
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https://images.plurk.com/3ltar9U4O1Q7HcIGq94xDR.png New fight: Bandit Lord Redux
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3 days ago
The bandits are now Low Foundation Groups, to test out Group rules
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3 days ago
and the Bandit Lord is a Major Middle Foundation
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3 days ago
tough fight! mainly because Bandit Lord got a really good damage roll on a technique and wrecked Alice and Bob
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3 days ago
all three Wounded
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3 days ago
wait Cecil was in the back they're fine
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3 days ago
https://images.plurk.com/57vtMiWT3fvaRIpnHfsBDq.png and to wrap out this arc, an Out of Depth Encounter
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3 days ago
The gang VS Elder Ea, High Ascent Artist
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3 days ago
https://images.plurk.com/4cstFIst5urvDaWNqrWhVk.png two rounds later
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The gang escapes via plot, heavily wounded
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Experience awarded: 120
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https://images.plurk.com/1oIBPmiYNfMp5hO9wcyIeR.png
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3 days ago
Three Middle Foundation Artists absolutely stand zero chance against a High Ascent Artist
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3 days ago
which is as it should be. that's a four-rank gap
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3 days ago
Progression ends with Alice at exactly 200 Spirit, meaning she's technically ready to Breakthrough, and the others in the 190s. Alice and Bob both will go into the next adventure at 1 Disruption.
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3 days ago
Still recovering from the injuries dealt to them by Elder Ea
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