We aren't talking about an error here, or a mistake. We're talking about the way I joined the objects. One part she would like to adjust isn't adjustable separately.
people used to do that with sculpts too, and probably prims (I never built that way). They love to tell you what they would have done differently. Like it's helpful. I don't know what that's about.
so rude to identify something that was a construction choice as a mistake that could be "easy to fix".
the thing is I DID test it the way she wanted it! and it just made modifying it so complex that your average user would end up with a broken item if they tried.
textures would get screwy (you can't move parts that have shadows under them!) moving that one part would mean needing to line up another set of parts juuuuuust right, etc.
and i could totally handle it if she just said "i like your item but bc of this, I can't mod it the way I want...is it possible to change it?"
but don't tell me it's a quick fix. not only is a "quick" fix in this world about an hour from when i open Blender until I upload...
after my quick change, would someone like to upload and add all the scripts and repack everything for me? switch out items in my inventory server? etc. all the little things.
yep. That's it. The assumption that you did something out of ignorance, instead of because you worked hard on it, and that was the best of the alternatives.
depending on what kind of mood I'm in, sometimes I'll start explaining to them, at length... at very boring and technical length, why I did what I did. Usually after a few walls of text they leave you alone.
yeah, im replying with an explanation bc i don't want her to think i just didn't think about it or dont care...i actually tested this issue.
but its going to take all of my self-control to not go off about how telling someone that an hour or more worth of work is a "quick fix" is really fucking condescending.
it might be a quick fix for a personal item, but we're talking products here, and it's such much extra work turning random thing into a sellable product
also, i hate it when people assume you made things this or that way because you didn't know better or are lazy
there's ALWAYS many factors to balance, and no matter how i make things, there will ALWAYS be someone who would've been better served by a different option
doesn't mean i didn't consider it.
yes. It's that balance people are so myopic about. They only know what would make the product ideal for them. They don't stop to think that they don't represent everyone, or even "most" customers. There are
yeah like, i testing this thing ad nauseam trying to figure out the best way to connect all the parts both for scripting and sizing purposes.
so many variables in avatars within SL. It's not possible to make everything perfect for everyone.
and then, right. Throw in things like scripting for resize or recolor or movement or appearance, and you have a whole other world of compromises and complexity. It's annoying when people who have no idea
about it want to tell you how you "did it wrong".
i laugh bc i made it with round tushes in mind, skinny tushes won't be a great fit...but she says the design is a "problem for people with slightly rounder butts". No, you obviously have a great big butt...
which is ok, but i can't accommodate everyone.
OMG SHE DIDNT EVEN BUY THE ITEM JUST THE DEMO!!!
she asked me for a quick fix...on an item she didn't even buy!!!
oh lord i should have read her profile. her pics are full of complaints about creators and ugly AVs
I have been encountering LOTS Of this which is super mind boggling. "Well why doesn't this thing do this and this" me: because it doesn't? "Well I think it should" me:......
"Great idea, go ahead a make one that does"
There are some people in SL you can never please because they take joy in being difficult, best just to let them get on with it
When you make something you made it the you did, there is no reason for a redesign, that's how you made it, your way
A LOT of people in SL have no idea how complex it is to get them good looking content
They think we all flick a hand and it's done
sachiv: and even when it's "done" it's not done! there's so much to it.
i knew i could come here to vent and be understood. thank you plurk.