2 possibilities: Use the Spherize filter (Filter->Distortions) about 2-3 times. Or use Polar coordinates (Filter->Distortions) with rectangle to polar. You will get a seam with the polarcoordinate filter
BishieStyleSL I'd need a texture that goes in a circle like this While i have only textures that go straight. Is that do-able? I may need to look closer to the filters!