i did however nail down a pretty concrete outline of what her particular brand of jinn can and can't do
JINN
- Appear human in basically every way, except that their default is floating 2-5ft off the ground. They're able to stay on the ground, sit in chairs etc but it requires a little concentration. However, if they're physically touching another being, they can 'anchor' themselves to that being's gravity.
Left alone, they will either tether themselves down or sleep on ceilings, since tethered gravity can be maintained during sleep but the minor effort required to exert it themselves can't. This buoyancy means that while they are able to propel themselves across the surface of water, they can't swim or dive unless anchored or otherwise weighed down.
- Experience hunger, thirst and fatigue at around the same rate as a human. However, if they ignore these urges, they are simply very uncomfortable until they indulge. As a magical being, a Jinn cannot die of hunger or thirst. Sustenance comes in the form of granting wishes.
The bigger the wish, the more it 'feeds' the Jinn, and going too long (approximately two weeks) without granting a wish will cause them to die.
- Every wish granted comes with a catch. The bigger the wish, the bigger the catch, and the Jinn can't know what exactly the catch will be until it happens. Any and all wishes made must be phrased with the words 'I wish'.
- Versatile magic, at a baseline weaker level when used on the Jinn's own volition. Their capabilities take a huge boost when used in granting a wish. However, Jinn magic is incapable of directly harming another person (of any of the higher races).
This means that a human could walk through Jinn-created fire without sustaining any damage - but if the fire was sparked by a match created by the Jinn, the cause ceases to be direct and the result is capable of harm. There is no such restriction on harming animals, monsters, objects etc.
- Killable in basically all the same physical ways a human is able to be killed, except poisoning. Generally will be time and a half as difficult to physically harm as a human of similar size/strength.
okay so i have this ~plot twist~ that when roxy asks about isaac's past, he always answers her with a story about a young lord and lady who weren't supposed to be friends, and when the lady's brother ratted them out the lady got cursed to forget the lord and eventually disappeared entirely
and roxy assumes that isaac's the lord and he wanders the worlds looking for her
but he's not, he's the brother
and he's not looking for her because he knows exactly where she is - the 'curse' was that she got sent away and ended up under the thrall of an extremist aunt who basically indoctrinated her and turned her into this destructive force
and now i'm kind of considering what if i had it so that the warlord who conquered roxy's homeworld was actually the sister all along. but i feel weird about having a trans villain? like... not really a villain because brainwashing definitely happened but... evil stuff is definitely being done
but at the same time 'yeah no she's still a girl she's just disguised as a man' feels weird too
it feels like it'd be a neat twist and would make it make more sense that isaac ever came to rescue roxy in the first place, but that sure is a tangle right there
i can't even say that i know that the very act of asking this question isn't uncool, which probably means i'm too stone cold dumb to be doing any of this in the first place lmao
geiszler get in here and tell me what you think
well i feel like what i
could do is just have a cis female warlord instead
yeah i figure jinn are basically immortal since they're made of magic and all
please help me remember that 'history' means 'the things that have happened to your character' and not 'please tell me about all the cool shit going on in your fantasy world, like all of it'