BrunoCarvalho
6 years ago
svensational I just found the best baseline mechanic for a Super Sentai RPG, and know no one better versed in japanese spandex hero tropes... What about writing a game with me?
latest #21
連続犬
6 years ago
Hm, I'm listening! Let me hear your stuff!
BrunoCarvalho
6 years ago
Basic idea is to frame the PCs as members of a sentai squad. Each member would draw and play cards from a standard poker deck to make actions, using the suites and values of cards as a random number generator (but you'd have some control, as you can choose which cards to use)
BrunoCarvalho
6 years ago
cards used in actions would fill up the "team hand", and as you make poker sequences you'd unleash special moves... a pair or a triple would give your team small buffs, but if you manage to land a royal straight flush that means you can use the "team hand" to launch a devastating 5-man finishing move.
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BrunoCarvalho
6 years ago
https://images.plurk.com/11u6gtGIvLXPhYoJPgZIgR.jpg
連続犬
6 years ago
Hmmm... I'll admit I'm never a huge fan of using playing cards as game mechanics for this stuff. But I -do- see what you're putting down as a concept.
連続犬
6 years ago
(I think it was... Shonen Final Burst that I bounced off of that had a playing card mechanic?)
連続犬
6 years ago
I -do- like the idea of building things together for sentai moves, that's got some really strong legs.
BrunoCarvalho
6 years ago
Of course, thats just a rough idea, I gotta read more to develop it better... But the only reason I'm going for the playing cards idea is to mechanically suggest the idea of building together the moves
連続犬
6 years ago
Yeah, I definitely see that. I'm wondering offhand if you could like... find a way to do that without making the playing cards the central mechanic but it's a good like... physical prototype, I think is the word, at least?
BrunoCarvalho
6 years ago
Another huge inspiration is the Audience idea from Chroma Squad.. we may or may not draw upon that source... Do you know it?
連続犬
6 years ago
Oh yeah, I -did- play Chroma Squad. I liked it but it wasn't deep enough to do a replay on for my dismay.
連続犬
6 years ago
But I loved the Audience mechanic.
BrunoCarvalho
6 years ago
ooh boy, Shonen Final Burst is WAY more complex than I think it should
連続犬
6 years ago
yeah, wayyy agreed.
BrunoCarvalho
6 years ago
I DO like, however, the idea of mapping each suite to a different technique
連続犬
6 years ago
Yeah, there's definitely some good concepts in there that feel a little too complex.
BrunoCarvalho
6 years ago
I'll write a small prototype to be able to playtest it
BrunoCarvalho
6 years ago
Just found this:

Tokyo Heroes Sentai RPG By Ewen Cluney
BrunoCarvalho
6 years ago
Now I'm scared
連続犬
6 years ago
I feel like Mark's talked about Tokyo Heroes before, I'm not sure if that's the one that's actually like... 'good' from Cluney.
連続犬
6 years ago
good being a matter of relativeness.
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