BrunoCarvalho
2018-09-22T12:54:56.000Z
Unnamed Sentai RPG ideas
Basic combat mechanics:
latest #28
BrunoCarvalho
2018-09-22T12:59:04.000Z
BrunoCarvalho
2018-09-22T13:01:11.000Z
And with this and the skill mechanics (here: https://www.plurk.com/s/... we nail down the basics. Now onto Powers, Special Attacks so on and so forth.
BrunoCarvalho
2018-09-22T13:01:48.000Z
立即下載
連続犬
2018-09-22T13:25:00.000Z
Commenting on this so I don't forget. I need to work on podcast episode first.
Axe Goth Real?
2018-09-22T20:01:13.000Z
Just saw this! I will check this out when I'm done tutoring.
BrunoCarvalho
2018-09-22T20:03:33.000Z
Here comes the First draft of Powers and base Stats:
BrunoCarvalho
2018-09-22T20:06:54.000Z
https://images.plurk.com/5ZdBIZBUChMMkqk44FAbAA.jpg
BrunoCarvalho
2018-09-22T20:07:15.000Z
https://images.plurk.com/7jJDnV05MWYjpPsIyKCjZO.png
BrunoCarvalho
2018-09-22T20:07:32.000Z
https://images.plurk.com/3iCYrag2CdbV5YA4qPQCyN.png
BrunoCarvalho
2018-09-22T20:07:53.000Z
https://images.plurk.com/2w3ix3sKszMa8QmrHExgfh.png
BrunoCarvalho
2018-09-22T20:10:53.000Z
Ignore the first table (the one with Fighting Styles), the correct one is here below:
BrunoCarvalho
2018-09-22T20:10:57.000Z
https://images.plurk.com/F2bHjhbe9q7bSvNdF2Ssl.jpg
連続犬
2018-09-22T20:18:37.000Z
I'm admittedly having a hard time figuring out exactly how attacking works, since it seems to be based on both a Hit stat and a Evade stat? I'd need some examples.
連続犬
2018-09-22T20:19:40.000Z
- "Negate your (own) attack" is kind of weird wording in English, I'd probably go with 'In lieu of attacking' or something similar, make it clearer they're giving up their attack action.
連続犬
2018-09-22T20:21:56.000Z
- My immediate thought is there's a lot of healing being able to proc in these power sets, which isn't necessarily a bad thing but you'll want to account for that.
連続犬
2018-09-22T20:23:11.000Z
- It seems like the intended synergy of Power Origins would be having the whole group be the same origin. Is this the intent? Is Original considered a sort of 'group gen' choice aside from the others?
連続犬
2018-09-22T20:24:19.000Z
- Again with the fighting styles, is 'Negate The Attack' meant as 'Giving Up You (The Player's) Attack Action'?
BrunoCarvalho
2018-09-22T20:26:10.000Z
1) Lets say you got a hit stat of 5+ and your target got a Evade stat of J+. This means that every time you use a 2, 3 or 4 to attack you miss (lower than your HIT); if you use a 5, 6, 7, 8, 9, 10 you hit, and if you use J, Q, K or A you miss (higher than enemy dodge)
BrunoCarvalho
2018-09-22T20:28:02.000Z
2) Negate your attack: Whenever you use a power, you discard a card along with a normal attack. Most powers do their effects AND process the attack (the other card) as normal. Powers with "negate your attack" ignore the attack and process only the power. I'll write a better wording whenever doing the text, these tables are just a quick way to create them
BrunoCarvalho
2018-09-22T20:28:32.000Z
3) I really need to check how much healing is too much. Only playtesting can help me in that regard.
BrunoCarvalho
2018-09-22T20:29:13.000Z
3 cont) and same applies to stats, both player's and enemy's. Needs playtest to find a good balance
連続犬
2018-09-22T20:29:44.000Z
Yeah.
BrunoCarvalho
2018-09-22T20:30:31.000Z
4) Each character may choose its own Power Origin. The idea of sinergies between origins is a soft nudge behind the tradition of most Sentai (at least that I know) usually have the same Origin for the whole team (I might be wrong with that).
連続犬
2018-09-22T20:31:05.000Z
No that's typically correct, I wanted to ask because it feels like if you don't have same origins then activating your origin power is a bit of a dead draw.
連続犬
2018-09-22T20:31:17.000Z
So it's in a weird sort of 'all or nothing' setup.
BrunoCarvalho
2018-09-22T20:32:40.000Z
All origin powers work even if you're the only one around, and actually I think most time having like 5-man on the same team a bit overkill. I think the strongest setup may be having 2 with one origin and 3 with a second origin. Thats another thing I intend to playtest
連続犬
2018-09-22T20:33:39.000Z
Yeah, just pointing out things as I see them.
連続犬
2018-09-22T20:34:05.000Z
Also okay that makes sense, Dodge Stat is 'you hit too high', I didn't quite grasp that on a first skim of combat mechanics.
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